1. Technical tips
1.1 System Requirements
Before
installing pCon.planner, always check that your hardware meets the
recommended minimum system requirements. If this is not the case, there
is no guarantee that the software will run smoothly.
1.2 Graphics card type
The
type of graphics card on your system is a crucial factor for the stable
operation of pCon.planner and determines its performance level. There
are two basic types of graphics cards. One is the onboard card. These
are simple graphics chips without their own processor (GPU) and have
only a small amount of dedicated memory with which they can process
graphics data. They utilise parts of the RAM (random access memory) of
the computer in which they are installed. They have the advantage of not
consuming much power, being relatively inexpensive to purchase and
being suitable for most applications such as text and image processing.
Onboard graphics cards are particularly common in laptops. The other
type is the dedicated graphics card system. These are cards with their
own processor (GPU) and a large graphics memory. These systems always
deliver much better performance than onboard card solutions. They are
available for everyday office use, which usually means 2D applications,
such as image processing, but they are also intended for use in 3D.
As
pCon.planner is 3D software, it requires sufficient hardware resources.
This means that it can only be used to its full potential if installed
with a dedicated graphics card. However, it is possible to use it with
onboard graphics, albeit with some limitations.
1.3 Updated graphics card drivers
Problems
with the images in pCon.planner are often not due to the graphics
hardware, but to a specific piece of software – the driver – with which
it is installed in the (Windows) operating system. For this reason, we
recommend that you always use an up-to-date graphics card driver. These
can usually be found on the website of the relevant graphics card
manufacturer.
1.4 Rendermodi testen
The
render modes for pCon.planner differ in terms of processing speed. If
you select Concept mode for modern graphics cards, this will usually be
the fastest option. On older systems, Shadow mode will be the fastest.
It is worth testing how the differences between the modes perform on
your system.
2. Known issues
2.1 Second monitor/projector
If
a second monitor or a projector, which extends the main screen to
create a second display, is connected to your computer whilst
pCon.planner is running, display errors may occur and the software may
even crash. One of the most common reasons is a lack of memory on the
graphics card. In both cases (crash or poor display), we recommend using
only one monitor whilst pCon.planner is running.
3. Optimizing performance
Use
the following tips to optimise performance. They can be particularly
helpful if your graphics hardware is more than two years old, allowing
you to work with the software despite its limitations.
3.1 Advanced options
The
advanced options allow you to adjust the graphics display so that it
places less strain on hardware resources. The Advanced options can be
found in the Render group, under the View tab. There is a small icon in the bottom right-hand corner (see the red circle in the screenshot below). Click on this.
Go to the Quality tab. Set Texture Quality to Simple and Shading Quality to Normal. Global Anti-aliasing is preset to 11%. Increasing this value has a positive effect on the calculations for rendering objects.
3.2 Opening the programme more than once
It
is better not to open pCon.planner more than once, as the necessary
hardware resources would then have to be shared rather than being
available exclusively to this single programme.
3.3 Running 3D applications in parallel
Do
not run other 3D applications (such as AutoCAD) at the same time as
pCon.planner, as both applications will access the same hardware
resources, resulting in reduced performance in both cases.
3.4 Reducing the viewport to a single window
If
you have relatively weak graphics hardware, it may be advisable to work
in a single viewport without splitting it. Reducing the screen area
used by the software on your monitor also ensures that the images are
rendered more quickly.